AI Insights · Timothy · October 2022
Top 5 First Person Games Performance in Oman Q3 2022
Discover how the top 5 first-person games performed on a unified platform in Oman during Q3 2022, with insights on their downloads, revenue, and active users.
In the third quarter of 2022, the top 5 first-person games in Oman showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at approximately $3.6K in the first week of August. Weekly downloads saw a peak of 2.1K in late June, but generally declined to around 969 by late September. The game maintained a robust weekly active user base, starting at 22.6K in late June and ending at around 19.1K by the end of September.
Minecraft by Mojang displayed steady weekly revenue, reaching a high of $961 in mid-August before declining to $385 by the end of September. Weekly downloads hovered around 85-101 in July but dropped to approximately 59 by late September. Active user numbers remained relatively stable, fluctuating between 6.7K and 7K throughout the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios showed a consistent weekly revenue trend, with a peak of $637 in mid-August. Downloads reached a high of 1.9K in late June but decreased to around 983 by the last week of September. Active users started at 15.2K in late June and saw a steady decline to around 10.1K by the end of the quarter.
Obey Me! - Anime Otome Sim - by NTT Solmare exhibited a notable peak in weekly revenue at $767 in late August, with downloads remaining low, peaking at 43 in late June and dropping to just 5 by the end of September. Active user numbers started at 166 in late June and decreased slightly to 128 by the end of the quarter.
Blackjack 21: Blackjackist from KamaGames showed a varied revenue trend, peaking at $404 in early September. Weekly downloads remained minimal, peaking at 7 in early July and dropping to 1 by late September. Unfortunately, there was no active user data available for this game.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.